Video games are one of the most popular forms of entertainment in the world today. The array of different genres of games and platforms which they can be played on means there is something for everyone when it comes to gaming. While most of us are happy to just enjoy playing video games for fun, some want to create their own games. At first, this may seem like a daunting exercise, however, if done right, it can be very rewarding on both a personal and even a financial level. One only has to look at the success of the prominent bingo brand mFortune, who differentiate themselves from the competition by creating all their games in-house. So, the million dollar question is just how do you go about creating a video game.
The first thing that anyone looking to create a game needs to decide on is what genre they’re going to go with. With so many different types to choose from, it’s important that the genre is laid down from the off. This also allows a video game creator the opportunity to explore how successful other titles in that particular category have been. In so doing, it will more often than not, provide useful information on what aspects need to be included in the game to make it more likely to be a hit. If a gamer is creating a video game, it’s probably wise to go with a genre they like and know inside out too.
Next up is the platform. Deciding on which platform(s) the game will be available to play on is just as important as selecting the genre. Mobile gaming has become very popular over the last few years, and it’s showing no signs of slowing down either, so it could be worth considering going with what’s on trend. In fact, it is predicted that in 2018, mobile games will actually generate in excess of $70 billion USD. How the game will play is also dictated by the platform too, so this is something to bear in mind.
Once a genre and platform have been decided upon, it is time to press ahead with the planning and design stage. There must be a clear idea of what is going to be achieved by the game and what playing it will entail. Many games have storylines, so this is an area that may need looking into as well. Every game made will have a set of features too and these can be the difference in being another title in the crowd or being one that stands out and really impresses.
When all the plans are finalized it is time to bring the game to life. This will involve many different parts, from programmers to artists. First, a prototype will be made. This will allow User Acceptance Testing (UAT) to take place, which is crucial prior to releasing the game for the public to get stuck into. Gamers could be given the game early in order to root out any remaining bugs, or to highlight any things that possibly need tweaking or changing before release.
After all the testing and tweaking has been done, and everything is as it should be, it is time to release the game and to get a word out there. Social media can play a big role here as it allows a targeted audience to be reached quickly and efficiently. If you’ve created a bingo game for example, incentives to play could be added such as free tickets. It’s a great way to bring in the players at the start of a game’s life.